Games That Cut Content For Their European Versions
Traditionally, Europe gets the short end of the stick with video games. North America would get games from Japan as soon as they were translated because they both used NTSC TV tech and thus didn’t need to do much screen output tweaking. Europe used PAL and SECAM and had more languages to translate into, so they’d have to wait much longer for their official releases. If they even got released at all, as the likes ofMega Man 6,Parasite Eve, and nearly every SNES RPG never went over the pond in their prime....