Summary

An eagle-eyed player finally noticed an interesting new detail aboutCyberpunk 2077after playing for nearly 600 hours: V’s face is indeed animated while talking. The world ofCyberpunk 2077is vast and detailed, with plenty of hidden secrets to uncover while roaming the untamed streets of Night City. Players have naturally come across many interesting but minor tidbits while playing CD Projekt Red’s futuristic first-person RPG, be it ascratched-out corporate logo on Johnny Silverhand’s mechanical armor a shared restaurant order between main character V and one of his many associates.

Last month’s massiveCyberpunk 2077: Phantom LibertyDLC added even more hidden details for fans to discover, such as a seemingly minor character having a familial link to last year’sCyberpunk: Edgerunnersand new supporting character Solomon Reed actually being present during the base game as an undercover bouncer. These little tidbits helpmake Night City feel like a living metropolis, and it seems that they can extend toCyberpunk 2077’s user interface as well.

Reddit user KamuiRil noticed such a detail after playingCyberpunk 2077for nearly 600 hours and recently shared their discovery on r/cyberpunkgame. Though most of V’s experience inCyberpunk 2077is presented from a first-person perspective, players can switch to an over-the-shoulder view while driving a vehicle. KamuiRil found that if the player moves the camera while V talks to another character in this view, they can see that their face is fully animated throughout the conversation.

According to some of the Reddit users responding to KamuiRil’s post, this feature wasn’t included in the baseCyberpunk 2077at launch and was apparently added in the2.0 update patch that precededPhantom Liberty. CD Projekt Red seemingly planned for V’s face to be animated while they are talking from the start, but ultimately cut it due to a glitch where V would instead mouth the words played on the radio. Some players note that this still isn’t perfectly implemented in its current state and that they sometimes see V mouthing another character’s dialogue.

Others theorize that V’s fully animated face is a sign thatCyberpunk 2077was originally meant to be a third-person game, or at least have cutscenes from a third-person perspective. Instead, the finishedCyberpunk 2077tells most of its story through the eyes of its main protagonist, although this could change for the game’s planned sequel. In the meantime, players can at least see their custom avatar speak while riding a vehicle through Night City’s rough streets.

Cyberpunk 2077is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.