It’s not uncommon for aRainbow Six Siegemap to be set in a large house, as most large houses do have theRainbow Sixstaple of diverse layouts and destructible environments. However, of allRainbow Six Siegemaps, it’s theVillathat takes the cake for some of the best interior layouts of aRainbow Sixmap out there.

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Villa - View From Above

Released in Operation Para Bellum, the Villa Map’s centerpiece is a land belonging to the Vinciguerra crime family. Having left after catching wind of Operation Para Bellum, vital documents remain in the villa ready for the taking - and this is where the agents come in. What’s the best course of action when exploring the Villa?

Villa: Open Space Gives More Opportunities

The interconnected and open nature of Villa gives a lot of spatial opportunities on the part of both the Attackers and Defenders, especiallywhen it comes to capitalizing on horizontal and vertical plays. However, this does mean taking into consideration certain elements when touring Villa and using it for play:

Basic Defense: Use Stairs, Windows, For Quick Rotates

Defenders can actually use the architecture of the entire Villa to their advantage when it comesto cementing their defensive approach. For instance, any 2F or Second Floor defense can be further augmented by the fact that certain windows like that of 2F Study and 2F Master Bedroom can give a good view of common attack routes - such as 2F Statuary Room, 2F Master Bedroom, 2F Study, and 2F Aviator Room.

Likewise, Defending 1F or the First Floor could be made easier when utilizing quick-rotation routes such as staircases, as well as hatches from 2F Study and 2F Classical Hall to quickly access 1F Toilet and 1F Art Studio - both of which are popular flanking spots for Defenders.

Villa - Stairs

Reinforcements: Consider Open Spaces, Predictability

While Villa is large enough tofacilitate wild bouts of rotationsfrom both Attackers and Defenders, it’s the latter that needs to maximize the space the area offers for their defenses. Some key considerations and areas of interest could include:

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Reinforcements: Size Matters

Compared to other sites from other maps, the Villa has quite the large spaces inside rooms and in between them, making fortifying sites a bit tricky considering the level of depth Defenders have to think about when it comes toensuring they can booby-trap their fortificationsagainst Attackers properly. When thinking of the right approach towards defending these sites, Defenders need to take a few considerations:

Defender Operators: Use Common Knowledge For Attack

Players on the Defender side shouldn’t force themselves to have a hard time just to have aunique take on defenses. Rather, they should use the map’s already-accessible nature to make Defending sites a much easier thing to do. These Operators can get the job done:

Basic Attack: Stealth, Soft Walls Are Key

Given the size of the Villa and its nature as a large house, it helps for Attackers to use the civilian-friendly layout to their advantage - use stealth. Although most spawn locations are safe fromrun-outs and peeks, Attackers need to be wary when spawning in 1F Ruins as defenders can peek from 2F Study.

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Attackers can give this to the Defenders, though, as two soft-walled un-reinforce-able wine barrels (1F Mudroom, 1F Crypt) do give players easier vantage points when doing a Basement strike. Another wall that Defenders can’t reinforce is along the 1F Bicycle Storage which gives access to the eastern stairs, allowing Attackers to get into 1F Dining Room and 1F Living Room.

Offense: Anticipate Spaces, Traps

Given the size and scope of Villa, it makes sense for the map to be both a great place to scatter both traps and secret passages, and Attackers need to take note of both in order to maximize their tours around this giant house. Some key points of consideration include:

Offense: Speed, Precision Is Key

Contrary to other maps, the size of Villa motivates players to not just secure areas quickly, but ensure that they pursue the objective as fast as possible as rotations are extremely plausible to be at play all the time. As such, Attackers need to be not justefficient in their site acquisition, but very capable of outmaneuvering potential flanks. Sub-classes for the Attackers to consider are the following:

Attacker Operators: Exploit Tracking, Angles

Given the sheer size of Villa, it makes sense for some Attackers to feel overwhelmed by the sheer scope of its accessible areas. However, it’s perfectly possible for Attacking teams to circumvent the map’s rather large area anduse it to their advantagewith the right pick of Operators:

Rainbow Six Siegewas released in 2015 and is available for play on PlayStation 4, Xbox One, PlayStation 5, Xbox Series X and Series S, and Microsoft Windows.

Villa - The Doorway

Villa - A View from Barricades

Villa - Kapkan is a good Defender

Villa - Hallways

Villa - Line of Sight to the Hallway

Villa - Peeking Works

Villa - Maverick is a good Attacker