Summary

The future of one ofFallout’s playstyles could surprisingly be decided by howThe Elder Scrolls 6ends up handling it. The two franchises have so many differences that it would take too much time to list them all. However, as Bethesda’s leading RPG franchises, the two of them have a few common threads. WithThe Elder Scrolls 6being Bethesda Game Studio’s next major game release, it could act as a standard-bearer for what to expect from Bethesda’s RPGs in the future. This could impact not onlyThe Elder Scrollsbut upcomingFalloutgames as well.

While there are someElder Scrollsfeatures thatFalloutwon’t see, the recurring elements of the games are startlingly familiar. Both series cast the player as a highly customizable protagonist, whose appearance and talents are entirely up to the player. In addition, the flow of the story is largely dependent on the player as well. These series are both known for their massive open worlds full of quests that the player can embark on or ignore at their leisure. It creates an experience that will be different for every player. That is whyFalloutfans may also want to watch out forThe Elder Scrolls 6.

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The Elder Scrolls 6 Could Provide a Blueprint For Melee in the Next Fallout Game

Fallout Has Solid Melee Options That Need More Seasoning

In a dangerous post-apocalyptic wasteland,Fallout’s melee combat mechanicsfeel like a near-necessity. From discarded knives to the mighty power fist, there are plenty of weapons in the wasteland suited for close combat. However,Fallouttraditionally has a far greater emphasis on ranged combat. Considering that unlikeThe Elder Scrolls,Falloutfeatures guns, lasers, and grenades, this is not particularly surprising. There are plenty of perks and skills that improve melee combat, but compared to the many effective ranged options, it can feel pretty slow and repetitive. Melee and unarmed options could definitely use an upgrade in the nextFalloutgame.

The Elder Scrolls Is a Sword-Clashing Fantasy Adventure

In a notable contrast to whatFalloutoffers,combat inThe Elder Scrollsis largely melee-focused. There are bows and spells for ranged options, but melee weapons make up most of the game’s arsenal. In addition to several skills and enchantments that change up melee combat, there is also the ability to dual wield, or wield a melee weapon in conjunction with a spell.Skyrim’s melee combat was exciting, andThe Elder Scrolls 6can add even more options and upgrades to make it better than what previous games offered.The Elder Scrolls 6’s combat system could be an excellent influence forFallout’s melee combat.

Fallout Could Take Some Combat Lessons From The Elder Scrolls 6

Falloutcan learn fromThe Elder Scrolls 6in many ways. There are someimprovements thatElder Scrolls 6could makethatFalloutcould easily follow up on. For example, an ability that adds more agility to combat, such as a dodge or quicker footwork, could be applied to both games while also adding more action to combat. In addition, dual-wielding was already inSkyrim, and it’s a cool idea that the nextFalloutgame could consider trying with smaller melee weapons like knives or unarmed weapons. WatchingThe Elder Scrolls 6could lead to several opportunities forFalloutto try something new.

The Elder Scrolls 6’s combat system could be an excellent influence forFallout’s melee combat.

Melee combat inFalloutis due for an upgrade, and that upgrade could come afterThe Elder Scrolls 6. Whilemagic inThe Elder Scrolls 6might have more potential with a dramatic upgrade, new melee features could actually be transferred between franchises. Melee combat is an aspect thatThe Elder ScrollsandFallouthave in common, and even though they each handle it differently, they can certainly learn from each other.The Elder Scrolls 6’s version of melee combat could clear the way for upgrades toFallout’s close-range fights.